/* NetHack 5.0	winprocs.h	$NHDT-Date: 1736530208 2025/01/10 09:30:08 $  $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.83 $ */
/* Copyright (c) David Cohrs, 1992                                */
/* NetHack may be freely redistributed.  See license for details. */

#ifndef WINPROCS_H
#define WINPROCS_H

#include "botl.h"
#ifndef CLR_MAX
#include "color.h"
#endif

enum wp_ids { wp_tty = 1, wp_X11, wp_Qt, wp_mswin, wp_curses,
              wp_chainin, wp_chainout, wp_shim,
              wp_hup, wp_guistubs, wp_ttystubs,
#if defined(AMIGA)
              wp_amii, wp_amiv,
#endif
#ifdef OUTDATED_STUFF
              wp_mac, wp_Gem, wp_Gnome,
#endif
              wp_trace  // XXX do we need this?  should chainin/out get an id? TBD
};

/* NB: this MUST match chain_procs below */
struct window_procs {
    const char *name;     /* Names should start with [a-z].  Names must
                           * not start with '-'.  Names starting with
                           * '+' are reserved for processors. */
    enum wp_ids wp_id;
    unsigned long wincap; /* window port capability options supported */
    unsigned long wincap2; /* additional window port capability options */
    boolean has_color[CLR_MAX];
    void (*win_init_nhwindows)(int *, char **);
    void (*win_player_selection)(void);
    void (*win_askname)(void);
    void (*win_get_nh_event)(void);
    void (*win_exit_nhwindows)(const char *);
    void (*win_suspend_nhwindows)(const char *);
    void (*win_resume_nhwindows)(void);
    winid (*win_create_nhwindow)(int);
    void (*win_clear_nhwindow)(winid);
    void (*win_display_nhwindow)(winid, boolean);
    void (*win_destroy_nhwindow)(winid);
    void (*win_curs)(winid, int, int);
    void (*win_putstr)(winid, int, const char *);
    void (*win_putmixed)(winid, int, const char *);
    void (*win_display_file)(const char *, boolean);
    void (*win_start_menu)(winid, unsigned long);
    void (*win_add_menu)(winid, const glyph_info *, const ANY_P *,
                         char, char, int, int,
                         const char *, unsigned int);
    void (*win_end_menu)(winid, const char *);
    int (*win_select_menu)(winid, int, MENU_ITEM_P **);
    char (*win_message_menu)(char, int, const char *);
    void (*win_mark_synch)(void);
    void (*win_wait_synch)(void);
#ifdef CLIPPING
    void (*win_cliparound)(int, int);
#endif
#ifdef POSITIONBAR
    void (*win_update_positionbar)(char *);
#endif
    void (*win_print_glyph)(winid, coordxy, coordxy,
                            const glyph_info *, const glyph_info *);
    void (*win_raw_print)(const char *);
    void (*win_raw_print_bold)(const char *);
    int (*win_nhgetch)(void);
    int (*win_nh_poskey)(coordxy *, coordxy *, int *);
    void (*win_nhbell)(void);
    int (*win_doprev_message)(void);
    char (*win_yn_function)(const char *, const char *, char);
    void (*win_getlin)(const char *, char *);
    int (*win_get_ext_cmd)(void);
    void (*win_number_pad)(int);
    void (*win_delay_output)(void);
#ifdef CHANGE_COLOR
    void (*win_change_color)(int, long, int);
#ifdef MACOS9
    void (*win_change_background)(int);
    short (*win_set_font_name)(winid, char *);
#endif
    char *(*win_get_color_string)(void);
#endif

    void (*win_outrip)(winid, int, time_t);
    void (*win_preference_update)(const char *);
    char *(*win_getmsghistory)(boolean);
    void (*win_putmsghistory)(const char *, boolean);
    void (*win_status_init)(void);
    void (*win_status_finish)(void);
    void (*win_status_enablefield)(int, const char *, const char *,
                                   boolean);
    void (*win_status_update)(int, genericptr_t, int, int, int,
                              unsigned long *);
    boolean (*win_can_suspend)(void);
    void (*win_update_inventory)(int);
    win_request_info *(*win_ctrl_nhwindow)(winid, int, win_request_info *);
};

extern
#ifdef HANGUPHANDLING
    volatile
#endif
    NEARDATA struct window_procs windowprocs;

/*
 * If you wish to only support one window system and not use procedure
 * pointers, add the appropriate #ifdef below.
 * XXX which is what?
 */

#define init_nhwindows (*windowprocs.win_init_nhwindows)
#define player_selection (*windowprocs.win_player_selection)
#define askname (*windowprocs.win_askname)
#define get_nh_event (*windowprocs.win_get_nh_event)
#define exit_nhwindows (*windowprocs.win_exit_nhwindows)
#define suspend_nhwindows (*windowprocs.win_suspend_nhwindows)
#define resume_nhwindows (*windowprocs.win_resume_nhwindows)
#define create_nhwindow (*windowprocs.win_create_nhwindow)
#define clear_nhwindow (*windowprocs.win_clear_nhwindow)
#define display_nhwindow (*windowprocs.win_display_nhwindow)
#define destroy_nhwindow (*windowprocs.win_destroy_nhwindow)
#define curs (*windowprocs.win_curs)
#define putstr (*windowprocs.win_putstr)
#define putmixed (*windowprocs.win_putmixed)
#define display_file (*windowprocs.win_display_file)
#define start_menu (*windowprocs.win_start_menu)
#define end_menu (*windowprocs.win_end_menu)
/* 5.0: There are real add_menu() and select_menu in the core now.
 *      add_menu does some common activities, such as menu_colors.
 *      select_menu does some before and after activities.
 *      add_menu() and select_menu() are in windows.c
 */
/* #define add_menu (*windowprocs.win_add_menu) */
/* #define select_menu (*windowprocs.win_select_menu) */
#define message_menu (*windowprocs.win_message_menu)

#define mark_synch (*windowprocs.win_mark_synch)
#define wait_synch (*windowprocs.win_wait_synch)
#ifdef CLIPPING
#define cliparound (*windowprocs.win_cliparound)
#endif
#ifdef POSITIONBAR
#define update_positionbar (*windowprocs.win_update_positionbar)
#endif
#define print_glyph (*windowprocs.win_print_glyph)
#define raw_print (*windowprocs.win_raw_print)
#define raw_print_bold (*windowprocs.win_raw_print_bold)
#define nhgetch (*windowprocs.win_nhgetch)
#define nh_poskey (*windowprocs.win_nh_poskey)
#define nhbell (*windowprocs.win_nhbell)
#define nh_doprev_message (*windowprocs.win_doprev_message)
/* 5.0: There is a real getlin() in the core now, which does
 *      some before and after activities.
 *      [alternative fix for menu search via ':'.]
 *      getlin() is in windows.c
 */
/* #define getlin (*windowprocs.win_getlin) */
#define get_ext_cmd (*windowprocs.win_get_ext_cmd)
#define number_pad (*windowprocs.win_number_pad)
#define nh_delay_output (*windowprocs.win_delay_output)
#ifdef CHANGE_COLOR
#define change_color (*windowprocs.win_change_color)
#ifdef MACOS9
#define change_background (*windowprocs.win_change_background)
#define set_font_name (*windowprocs.win_set_font_name)
#endif
#define get_color_string (*windowprocs.win_get_color_string)
#endif

/* 3.4.2: There is a real yn_function() in the core now, which does
 *        some buffer length validation on the parameters prior to
 *        invoking the window port routine. yn_function() is in cmd.c
 */
/* #define yn_function (*windowprocs.win_yn_function) */

#define outrip (*windowprocs.win_outrip)
#define preference_update (*windowprocs.win_preference_update)
#define getmsghistory (*windowprocs.win_getmsghistory)
#define putmsghistory (*windowprocs.win_putmsghistory)
/* there is a status_initialize() in botl.c,
 * which calls win_status_init() directly; same with status_finish.
 */
#define status_enablefield (*windowprocs.win_status_enablefield)
#define status_update (*windowprocs.win_status_update)
#define ctrl_nhwindow (*windowprocs.win_ctrl_nhwindow)

/*
 *
 */
#define WPID(name) #name, wp_##name
#define WPIDMINUS(name) "-" #name, wp_##name

/*
 * WINCAP
 * Window port preference capability bits.
 * Some day this might be better in its own wincap.h file.
 */
/* clang-format off */
#define WC_COLOR         0x00000001L /* 01 Port can display things in color  */
#define WC_HILITE_PET    0x00000002L /* 02 supports hilite pet               */
#define WC_ASCII_MAP     0x00000004L /* 03 supports an ascii map             */
#define WC_TILED_MAP     0x00000008L /* 04 supports a tiled map              */
#define WC_PRELOAD_TILES 0x00000010L /* 05 supports pre-loading tiles        */
#define WC_TILE_WIDTH    0x00000020L /* 06 prefer this width of tile         */
#define WC_TILE_HEIGHT   0x00000040L /* 07 prefer this height of tile        */
#define WC_TILE_FILE     0x00000080L /* 08 alternative tile file name        */
#define WC_INVERSE       0x00000100L /* 09 Port supports inverse video       */
#define WC_ALIGN_MESSAGE 0x00000200L /* 10 supports mesg alignment top|b|l|r */
#define WC_ALIGN_STATUS  0x00000400L /* 11 supports status alignmt top|b|l|r */
#define WC_VARY_MSGCOUNT 0x00000800L /* 12 supports varying message window   */
#define WC_FONT_MAP      0x00001000L /* 13 supports spec of map window font  */
#define WC_FONT_MESSAGE  0x00002000L /* 14 supports spec of message font     */
#define WC_FONT_STATUS   0x00004000L /* 15 supports spec of status font      */
#define WC_FONT_MENU     0x00008000L /* 16 supports spec of menu font        */
#define WC_FONT_TEXT     0x00010000L /* 17 supports spec of text window font */
#define WC_FONTSIZ_MAP   0x00020000L /* 18 supports spec of map font size    */
#define WC_FONTSIZ_MESSAGE 0x040000L /* 19 supports spec of mesg font size   */
#define WC_FONTSIZ_STATUS 0x0080000L /* 20 supports spec of status font size */
#define WC_FONTSIZ_MENU  0x00100000L /* 21 supports spec of menu font size   */
#define WC_FONTSIZ_TEXT  0x00200000L /* 22 supports spec of text font size   */
#define WC_SCROLL_MARGIN 0x00400000L /* 23 supports setting map scroll marg  */
#define WC_SPLASH_SCREEN 0x00800000L /* 24 supports display of splash screen */
#define WC_POPUP_DIALOG  0x01000000L /* 25 supports queries in popup dialogs */
#define WC_SCROLL_AMOUNT 0x02000000L /* 26 scroll this amount at scroll marg */
#define WC_EIGHT_BIT_IN  0x04000000L /* 27 8-bit character input             */
#define WC_PERM_INVENT   0x08000000L /* 28 supports persistent inventory win */
#define WC_MAP_MODE      0x10000000L /* 29 map_mode option                   */
#define WC_WINDOWCOLORS  0x20000000L /* 30 background color for mesg window  */
#define WC_PLAYER_SELECTION 0x40000000L /* 31 supports player selection      */
#ifdef NHSTDC
#define WC_MOUSE_SUPPORT 0x80000000UL /* 32 mouse support                    */
#else
#define WC_MOUSE_SUPPORT 0x80000000L /* 32 mouse support                     */
#endif
                                     /* no free bits */

#define WC2_FULLSCREEN    0x0001L /* 01 display full screen             */
#define WC2_SOFTKEYBOARD  0x0002L /* 02 software keyboard               */
#define WC2_WRAPTEXT      0x0004L /* 03 wrap long lines of text         */
#define WC2_HILITE_STATUS 0x0008L /* 04 hilite fields in status         */
#define WC2_SELECTSAVED   0x0010L /* 05 saved game selection menu       */
#define WC2_DARKGRAY      0x0020L /* 06 use bold black for black glyphs */
#define WC2_HITPOINTBAR   0x0040L /* 07 show bar representing hit points */
#define WC2_FLUSH_STATUS  0x0080L /* 08 call status_update(BL_FLUSH)
                                   *    after updating status window fields */
#define WC2_RESET_STATUS  0x0100L /* 09 call status_update(BL_RESET) to
                                   *    indicate 'draw everything'      */
#define WC2_TERM_SIZE     0x0200L /* 10 support setting terminal size   */
#define WC2_STATUSLINES   0x0400L /* 11 switch between 2|3 lines of status */
#define WC2_WINDOWBORDERS 0x0800L /* 12 display borders on nh windows   */
#define WC2_PETATTR       0x1000L /* 13 attributes for hilite_pet       */
#define WC2_GUICOLOR      0x2000L /* 14 display colours outside map win */
/* pline() can overload the display attributes argument passed to putstr()
   with one or more flags and at most one of bold/blink/inverse/&c */
#define WC2_URGENT_MESG   0x4000L  /* 15 putstr(WIN_MESSAGE) supports urgency
                                    *    via non-display attribute flag  */
#define WC2_SUPPRESS_HIST 0x8000L  /* 16 putstr(WIN_MESSAGE) supports history
                                    *    suppression via non-disp attr   */
#define WC2_MENU_SHIFT   0x010000L /* 17 horizontal menu scrolling */
#define WC2_U_UTF8STR    0x020000L /* 18 utf8str support */
#define WC2_EXTRACOLORS  0x040000L /* 19 color support beyond NH_BASIC_COLOR */
                                   /* 13 free bits */
#define WC2_EXTRASTATUS  0x080000L /* 20 optional weaponstatus, armorstatus,
                                    *    terrainstatus */
                                   /* 12 free bits */

#define ALIGN_LEFT   1
#define ALIGN_RIGHT  2
#define ALIGN_TOP    3
#define ALIGN_BOTTOM 4

/* player_selection */
#define VIA_DIALOG  0
#define VIA_PROMPTS 1

/* map_mode settings - deprecated */
#define MAP_MODE_TILES      0
#define MAP_MODE_ASCII4x6   1
#define MAP_MODE_ASCII6x8   2
#define MAP_MODE_ASCII8x8   3
#define MAP_MODE_ASCII16x8  4
#define MAP_MODE_ASCII7x12  5
#define MAP_MODE_ASCII8x12  6
#define MAP_MODE_ASCII16x12 7
#define MAP_MODE_ASCII12x16 8
#define MAP_MODE_ASCII10x18 9
#define MAP_MODE_ASCII_FIT_TO_SCREEN 10
#define MAP_MODE_TILES_FIT_TO_SCREEN 11

struct wc_Opt {
    const char *wc_name;
    unsigned long wc_bit;
};

/* Macro for the currently active Window Port whose function
   pointers have been loaded */
#if 0
/* 5.0 The string comparison version isn't used anymore */
#define WINDOWPORT(wn) \
    (windowprocs.name && !strncmpi((#wn), windowprocs.name, strlen((#wn))))
#endif

#define WINDOWPORT(wn) (windowprocs.wp_id == wp_##wn)

/* role selection by player_selection(); this ought to be in the core... */
#define RS_NAME    0
#define RS_ROLE    1
#define RS_RACE    2
#define RS_GENDER  3
#define RS_ALGNMNT 4
#define RS_filter  5
#define RS_menu_arg(x) (ROLE_RANDOM - ((x) + 1)) /* 0..5 -> -3..-8 */

/* Choose_windows() may be called multiple times; these constants tell the
 * init function whether the window system is coming or going. */
#define WININIT      0
#define WININIT_UNDO 1

#ifdef WINCHAIN
/* Setup phases for window chain elements.
        void *  rv = X_procs_chain(int, int, void *, void *, void *);
                Xprivate*          ALLOC n      0       0       0
                -                  INIT  n   self    next    nextdata
   where:
        Xprivate* is anything window chain entry type X wants back
        n is the link count (starting with 1)
        self is the Xprivate* returned earlier
        next is struct winprocs * or struct chainprocs * for the next link
        nextdata is the Xprivate* for the next link in the chain
*/
#define WINCHAIN_ALLOC 0
#define WINCHAIN_INIT  1

/* clang-format on */

#define CARGS void *

extern FILE *wc_tracelogf; /* Expose log file for additional debugging. */

struct chain_procs {
    const char *name;     /* Names should start with [a-z].  Names must
                           * not start with '-'.  Names starting with
                           * '+' are reserved for processors. */
    enum wp_ids wp_id;
    unsigned long wincap; /* window port capability options supported */
    unsigned long wincap2; /* additional window port capability options */
    boolean has_color[CLR_MAX];
    void (*win_init_nhwindows)(CARGS, int *, char **);
    void (*win_player_selection)(CARGS);
    void (*win_askname)(CARGS);
    void (*win_get_nh_event)(CARGS);
    void (*win_exit_nhwindows)(CARGS, const char *);
    void (*win_suspend_nhwindows)(CARGS, const char *);
    void (*win_resume_nhwindows)(CARGS);
    winid (*win_create_nhwindow)(CARGS, int);
    void (*win_clear_nhwindow)(CARGS, winid);
    void (*win_display_nhwindow)(CARGS, winid, boolean);
    void (*win_destroy_nhwindow)(CARGS, winid);
    void (*win_curs)(CARGS, winid, int, int);
    void (*win_putstr)(CARGS, winid, int, const char *);
    void (*win_putmixed)(CARGS, winid, int, const char *);
    void (*win_display_file)(CARGS, const char *, boolean);
    void (*win_start_menu)(CARGS, winid, unsigned long);
    void (*win_add_menu)(CARGS, winid, const glyph_info *,
                         const ANY_P *, char, char, int,
                         int, const char *, unsigned int);
    void (*win_end_menu)(CARGS, winid, const char *);
    int (*win_select_menu)(CARGS, winid, int, MENU_ITEM_P **);
    char (*win_message_menu)(CARGS, char, int, const char *);
    void (*win_mark_synch)(CARGS);
    void (*win_wait_synch)(CARGS);
#ifdef CLIPPING
    void (*win_cliparound)(CARGS, int, int);
#endif
#ifdef POSITIONBAR
    void (*win_update_positionbar)(CARGS, char *);
#endif
    void (*win_print_glyph)(CARGS, winid, coordxy, coordxy,
                            const glyph_info *,
                            const glyph_info *);
    void (*win_raw_print)(CARGS, const char *);
    void (*win_raw_print_bold)(CARGS, const char *);
    int (*win_nhgetch)(CARGS);
    int (*win_nh_poskey)(CARGS, coordxy *, coordxy *, int *);
    void (*win_nhbell)(CARGS);
    int (*win_doprev_message)(CARGS);
    char (*win_yn_function)
               (CARGS, const char *, const char *, char);
    void (*win_getlin)(CARGS, const char *, char *);
    int (*win_get_ext_cmd)(CARGS);
    void (*win_number_pad)(CARGS, int);
    void (*win_delay_output)(CARGS);
#ifdef CHANGE_COLOR
    void (*win_change_color)(CARGS, int, long, int);
#ifdef MACOS9
    void (*win_change_background)(CARGS, int);
    short (*win_set_font_name)(CARGS, winid, char *);
#endif
    char *(*win_get_color_string)(CARGS);
#endif

    void (*win_outrip)(CARGS, winid, int, time_t);
    void (*win_preference_update)(CARGS, const char *);
    char *(*win_getmsghistory)(CARGS, boolean);
    void (*win_putmsghistory)(CARGS, const char *, boolean);
    void (*win_status_init)(CARGS);
    void (*win_status_finish)(CARGS);
    void (*win_status_enablefield)
               (CARGS, int, const char *, const char *, boolean);
    void (*win_status_update)(CARGS, int, genericptr_t, int, int, int,
                              unsigned long *);
    boolean (*win_can_suspend)(CARGS);
    void (*win_update_inventory)(CARGS, int);
    win_request_info *(*win_ctrl_nhwindow)(CARGS, winid, int,
                                           win_request_info *);
};
#endif /* WINCHAIN */

#endif /* WINPROCS_H */
